Studio keeps resizing the window for test servers/players

https://gyazo.com/ecfc5a0a8136619d7c114737c01bf472

It’s getting really annoying. Usually, the test server size would just follow whatever the main studio size was.

Is this from an update, or is there something I can do to fix it?

Would also like to add that the cleanup button is not functioning properly.

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This is an issue we’re aware of caused by our new software update. We’re working on resolving this, please bear with us!

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Just wanted to add in that when I click the “Find” button on the script menu, and then type in what I want to search and hit enter, It just closes the prompt. If I actually click the find next button it works as expected though.

Still having this bug, and It’s getting really annoying as my game tries to calibrate to fit the screen size, and I have to go through a process of re-calibrating it every time I start a server.

The cleanup button is functioning as it should now, though.

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Still going on. Been a while though, any updates? :confused:

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Just wanted to say that no, the clean up button isn’t functioning as it should as I had originally thought. It seems to go through spurts of working and then not working.

Losing a lot of work time resizing and calibrating the window every time I try and test the game. Also losing time from starting a server and having it crash due to the last client not “cleaning up” properly.

not to mention the fact that .chatted isnt working so I can’t use admin commands in game

I’d love any sort of update on this :slight_smile:

(If I should stop posting about it let me know too, just posting in case this is getting forgotten or is low priority)

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Still having this as well, one of the most annoying bugs when it comes to testing games…

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Yeah :confused: Any news on this? @Silent137

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This is still on our radar, we haven’t forgotten about it (It annoys us too!).

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