That would be something per-project, when the levels are just per-user. Besides, there isn’t a way to read that. I would also like to motivate users to develop based on actually developing, not on popularity; if those three were taken into account, it may defeat the purpose of it for users such as myself.
More lines of code is actually not better, and in many cases, is actually worse. Most sets of programming rules state you should seek simplicity, not complexity.
I love the intention, but I don’t think that would work well, it may encourage AFK to get score. However, I do have plans to limit session length to not only prevent AFK-ing users, but to encourage those breaks.
Of course, but I am implying that more code doesn’t equate to better code. In most cases, if something can be done with a simpler solution, it should be done.
Aren’t roblox plugins cached or something meaning I can simply go into roblox studio’s files, dig a bit for the plugin and modify my level back to what it was?