Studio Looking Much Darker than the Actual Playing Place

In studio my game looks much darker and looks how it’s supposed to but whenever I play it in the real game it’s extremely bright and looks completely different when it comes to lighting. What I’ve tried so far is messing around with fog, color correction, depth of field, and other lighting settings to make it look how it does in studio. I’ve also searched for solutions to this on other posts in the dev forum about this and couldn’t find any.

Some lighting is not available to see in game as it is in beta.

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