I’m unsure if this is a problem on my end with lowered specs after my GPU died, but when I first start studio I get the typical 300-500 mb of memory usage within Task Manager.
After about 5-10 minutes or less, the memory begins to skyrocket to 8GB to 10GB of memory
There is almost nothing within the game, there is only Particle Images and a Character model that I use to create Particle VFX.
This is also during editing, not playing
If anyone knows if this is a memory leak or some other solvable issue, please let me know because this makes it almost impossible to work in studio.