I want to export my work in Roblox to a 3D model file. (IE .obj)
All I’m getting in blender is
How do I fix this?
I want to export my work in Roblox to a 3D model file. (IE .obj)
All I’m getting in blender is
How do I fix this?
Is there any glass material in ur model. If there then change it to plastic.
And yes - I removed all the glass.
I found what was glass through
for _,v in pairs(workspace:GetDescendants()) do if (v:IsA("BasePart")) then if (v.Material == Enum.Material.Glass) then game.Selection:Add({v}) end end end
in the command bar
After importing object go to material and change blend mode to opaque for everything. If it appear black disconnect the image node from alpha.
Maybe, you are having this transparency issue I was having. I found this:
While that did work, it doesn’t change the fact that the right half still wasn’t exported
Here’s the updated screenshots for comparison.
Studio:
Blender:
U didn’t removed image node from alpha