Recently, I’ve had this problem with Studio where my parts do not automatically align with other parts, specifically with the orientation. Flat parts still snap to align normally, but for example, if I attempt to place a part on a wedge, it will not automatically align to it’s angle. This is the case for any rotated part or wedge.
This results in me having to find and specifically change the orientation of all parts if I want to drag them onto an angled surface. I believe this might be some studio setting that was somehow changed, because I do not encounter this problem on my other laptop.
Also, resetting Studio’s settings did not fix this issue.
Is this problem occurring with the select tool? I usually never trust the select tool due to alignment problems as well, so I usually just use the rotate and move tool, and deal with it. Unless that’s not what you mean…?
What you do is what I’ve been having to resort to lately, but that is extremely time consuming. Unless each angle in the game is stuff like 30, 45, 90, you’ll have to specifically find the angle yourself to do it. I suggest you use the auto alignment, and thanks for responding!