I’m trying to make it so when a new Button Clone is added to a separate Frame, then it get the button’s object which is an animation Object. If the button has a certain name, then it’s supposed to change the AnimationID of the Animation Object, but it instead gives me this error:
on the first if statement its AnimationId while on the other ones its AnimationID, you probably misspelled it, and also an easier way of doing what youre doing is this: