When you open up a new Studio session, it appears on the non-primary (wrong) monitor and cannot be moved or minimized out of fullscreen until you open up a file or game.
I have been able to replicate this 100% of the time on several systems.
Expected behavior
It should appear on my primary monitor on launch - and I should be able to move it around, exit fullscreen, etc
Hi, have 2 or more monitors connected and open up Studio. It will (almost) always open up on the non-primary monitor and cannot be moved to the primary monitor until a place file is open (F11 does not work). I’ve been able to replicate this on 2 entirely different desktops running Windows 10 LTSC and Windows 11
Hi, any way to get us a screen shot or video of this happening? I’m interested in what the state of the “locked” window is to see if it lines up with other similar reports.
I’m wondering if this is a variant of the docking corruption issue, where the viewport or a widget can get “stuck” on either the desktop or the top of the main frame (covering the ribbon).
This is an intermittent error, and when we detect it occurring the widget layout is reset. If you’ve noticed that happening and the problem stopping, then it’s most likely this. (Happens more frequently to users with lots of plugins/lots of docking panels in use)
Either way please do post a video if you see it again!