Studio stops responding while emulating a TouchEnabled device when you start simulating the game using Play while the on-screen keyboard is being shown. It also stops responding when the on-screen keyboard is lowered.
The freeze happens every time when starting simulation on the game. To reproduce the freeze:
- Emulate a TouchEnabled device such as the iPhone 7 via the Test tab.
- Create a TextBox in a ScreenGui.
- In a LocalScript, call :CaptureFocus() on it immediately.
- Press Play.
Place file: Freeze on Play (19.8 KB)
The freeze is slightly inconsistent when the on-screen keyboard is lowered. To reproduce the freeze:
- Emulate a TouchEnabled device such as the iPhone 7 via the Test tab.
- Create a TextBox in a ScreenGui.
- In a LocalScript, call :CaptureFocus() on it after waiting 1 second.
- Press Play, and drop the keyboard by clicking anywhere in 3D space.
Place file: Freeze on Drop (19.8 KB)
Freeze on Start:
Freeze on Drop: