Under the Clients and Servers" section in the “TEST” tab, anytime I wish to select more than 1 Player only the server and 1 client will start. If I want multiple other clients, I’d then have to click the running server instance’s window and launch additional clients from there. This has been ongoing for several months, and if possible I would like to avoid a complete reinstall.
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Why are you using server “None” here? If you change it to “Local Server” it will do what you’re expecting which is to launch a server + [n] players.
In the Next Gen Studio UI we are going to remove the “None” option as the it’s the source of a lot of confusion. I think the original intent of “None” is to add clients to an existing test session but it’s really a poor way to do that.
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Welp… that was it. I don’t even remember hitting “None” hah… yeah. Thanks for that
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No problem! I’m glad to know “None” won’t be missed
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