Studio Test Rigs is a plugin that allows you to use avatars other than your own in studio play tests. This includes real players such as your friends, any random player on the site, or any custom defined humanoid description.
Studio Test Rigs works off a relatively simple system.
The plugin itself controls a studio widget which allows the user to add, delete, disable, and change rig types for any defined avatars.
When you open the plugin a script will be inserted into your game called StudioTestRigPluginLoader
. This contains all the overhead to your game regarding plugin usage as this script not only runs the code that actually makes your character change appearance, but also stores all the avatars that can be loaded. This script will only run in studio and should be disabled if you want to temporarily disable the plugin.
Upon publishing your game or no longer needing use of the plugin you can delete the StudioTestRigPluginLoader
script and your game will remain “clean” until you open the widget again (if ever).
If you’d like to add your own custom avatar simply add a humanoid description to the rigs folder. The rest of the formatting will be done on the fly.
Both IsActive
and IsR15
are Boolean Values.
Regarding which rig is picked when you load in, it selects randomly from the active pool. If you are playing in some sort of server test it will not assign the same rig to the same person. If there are no availible rigs then the default avatar will load.
Arguably, the most important thing of note! This plugin cannot override the Game Settings. This means if your game is set to R6 only for example then regardless of if the rig is defined as R15 it will still load as R6.
Here’s an example video of the plugin in action.
Thanks and enjoy!