While working on my Backrooms game, I’ve been noticing some major differences between the UI in studio and the UI in-game.
In studio it looks like this:
Viewport size, and the use of offset rather than scale.
If you are using offset, which I believe is the case, then it will only be in the center for a single resolution. The resolution in studio is different than the resolution in game.
To fix this issue, change all offsets to scales and it should be resolved. There is a plugin called Autoscale (I think) that does it automagically
Alright then, could you link the free version (if it exists, if not link the paid one) so can give it a try? Edit: Nevermind, I found it and the free one does exist.
Will I need to adjust the position of the UI elements I already have so they look how they normally did in-game or will it make them look the same in studio and on mobile etc. as they currently do in game?
Well I already installed the plugin so it would be nice to know if it makes the UI in studio look like how it looks in game or if it makes the UI in game look the same as in studio.
I know it looks different on different devices but what I want to know is if the Autoscale Lite plugin (Which makes UI look the same on all devices) that I just got makes it look the same on all devices as it looks currently in studio or if it makes it look the same is on PC.