Welcome to StudioX a plugin for beginners, experts and studio users. This plugin is a asset library and tutorial library for steps to making a functional game!
1 | Advanced Interface and Easy to use.
2 | Multiple assets to choose from being updated with even more!
3 | Automatic asset setup, get your assets in a click of a button.
4 | Different type of assets going from Scripts, Models, Lighting to more!
INTERFACE
INFORMATION
I support any suggestions and criticism for this plugin, please send them as I want to upgrade and keep my plugin up to date! If you have any ideas for assets or the plugin to add just reply with ideas here, please add detail so I can get more into it!
STUDIOX - UPDATE LOGS
February 27th 2022
Added new assets!
Added Second easy scripts menu
Added better sounds
Fixed Settings Ui
Redid code to make it more efficient and useable
Cleaned up module scripts!
February 26th 2022
Organized and made code more efficient
Added Others Menu with options Coming soon
Added Lighting Options
Added Opening and Closing Sound
Fixed Major bugs regarding opening the plugin
Fixed buttons not scaled
Moved code to Modules
Fixed Titles on wrong Frames
Fixed Assets not going to correct areas
Made it so if spammed other then 1 script others are disabled.
No, because this will have more advanced scripts like Discord Webhooks and more. All of the assets are virus free and trustable and checked by many people before release. There will also be some models, lighting options and more.
Mostly but it will have many features like lighting options and more and it auto setups at the correct spot, for example “leaderstats” would originally go into ServerScriptService but most the time if you use a model you would have to drag it there, but for my plugin it auto inserts all the assets in the right service.
While the idea of this is with good faith, I cannot recommend any developers use this.
I downloaded the plugin source code to observe what is in it. Currently, there are four things you can import with this plugin:
Fall Damage
leaderstats
Camera2d
ShiftToSprint
None of these are impressive scripts, and are not communicative with each other. In layman’s terms, you get just as much value as finding these in the toolbox.
All four of the scripts are incredibly simple, unoptimized, and incredibly specific.
Additionally, the plugin code is also inefficient, repetitive, and really messy. For example,
Camera2D.MouseButton1Click:Connect(function()
CompleteSound()
local Camera2DScript = script.AssestsImport.Assets.EasyScripts.Camera2d
local clone = Camera2DScript:Clone()
clone.Parent = game.StarterPlayer.StarterCharacterScripts
print("[STUDIOX] 2D Camera has been inserted.")
game.StarterPlayer.StarterCharacterScripts.Camera2d.Disabled = false
end)
FallDamage.MouseButton1Click:Connect(function()
CompleteSound()
local FallDamageScript = script.AssestsImport.Assets.EasyScripts.FallDamage
local clone = FallDamageScript:Clone()
clone.Parent = game.ServerScriptService
print("[STUDIOX] FallDamage has been inserted.")
game.ServerScriptService.FallDamage.Disabled = false
end)
ShiftToSprint.MouseButton1Click:Connect(function()
CompleteSound()
local ShiftScript = script.AssestsImport.Assets.EasyScripts.ShiftToSprint
local clone = ShiftScript:Clone()
clone.Parent = game.StarterPlayer.StarterPlayerScripts
print("[STUDIOX] ShiftToSprint has been inserted.")
game.StarterPlayer.StarterPlayerScripts.ShiftToSprint.Disabled = false
end)
Leaderstats.MouseButton1Click:Connect(function()
CompleteSound()
local leaderstatsscript = script.AssestsImport.Assets.EasyScripts.leaderstats
local clone = leaderstatsscript:Clone()
clone.Parent = game.ServerScriptService
print("[STUDIOX] Leaderstats has been inserted.")
game.ServerScriptService.leaderstats.Disabled = false
end)
is WAY too repetitive and inefficient, and can be done with a quarter amount of code with built-in expansion flexibility.
You also have the assets stored in the plugin, meaning it’s not built to expand.
Thanks for the feedback, I will add more complex and advanced code, are you also saying I should add settings to the scripts like shift to sprint settings the speed and such? It is true this can be found on the toolbox but this can autosetup and it easier then looking for non-virus, although I understand your points and will learn from them.
What do you think I should include for you to actually need this plugin? What features would you like. (This plugin was mostly built for new studio members)