Disclaimer: Upon reading this, if you are at all interested in this game, and possibly even in helping shaping it’s future, you can join my new Discord server: Hq6QuwFBRB
Hi! I recently posted a thread on some hand-painted textures I did, and pondered creating a little thread to act as a ‘development log’ if you will.
Here are some currency icons:
Icons
Gem and Coin
This is the beginning of work, a tileable grass and ploughed dirt texture:
I’ll use this thread to post more updates!
I hope you like things so far.
Thank you, I appreciate it. I’ve made a few iterations now with varying styles and I think it’s slowly improving - will definitely make sure to make a more accurate depiction!
I normally block out an idea of the UI and the size of different elements in Studio so I can get an idea of the size in Photoshop, and the quality stays pretty intact, give or take some certain elements that I ‘cheated’ with and just scaled for now. I then use Pixelfix to further refine the edges so when it’s uploaded to Roblox, they don’t blend and cause those black outlines.