Stylised waterfall texture animation

As per the title…
These are some stuff I made during last weekend, forgot to post.
Feel free to critique/question.

If you’re wondering, the texture moves based on the shape of the geometry, this allows for smoother transitions when the shape itself warps. This is done by rectifying the UVs from the quad canvas mesh.

Here is a older version that was in the works

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Really good stuff, love seeing people use Blender for cool stuff :smiling_face_with_three_hearts: