Reproduction Steps
Open a game that contains a SurfaceAppearance, look at the output.
Open a new baseplate and insert a SurfaceAppearance, look at the output.
SurfaceAppearance.rbxm (4,9 KB)
This output is printed every time I open my game in Studio. I shouldn’t see this because the TexturePack for the SurfaceAppearance should already be uploaded, and this seems like an internal detail that shouldn’t be printed to the output anyway.
Expected Behavior
This output should not be printed when I open a game containing a SurfaceAppearance, or when I insert a SurfaceAppearance.
Actual Behavior
Successfully uploaded TexturePack
is printed to the output.
Issue Area: Studio
Issue Type: Other
Impact: Low
Frequency: Constantly