Hi everyone! Ever since I started using terrain, I noticed that there are sharp borders in between terrain materials. Here are some examples of what I mean:
Roblox has terrain transition textures that appear when you put your graphics settings to a high value, although they don’t exactly do too much to fix this. You could perhaps have bits of terrain transitioning into one another like this:
Additionally, details like vegetation and 3D grass can also distract from this issue.
To add to what @TheCrypticRunner said, Terrain is based on a voxel system. 1 terrain voxel is 4x4x4 studs. It already ‘rounds’ the transition a bit, but you can’t make perfectly smooth edges, just like you can’t make sloped terrain perfectly smooth as well.
I have to admit that looks way better when I change the terrain back to green but I really need yellow grass for the savanna and green grass for other biomes. There are only two grass-like terrain materials available and I’m already using both of them. Is there a way to fix this?
sadly roblox hasnt implemented a biome system yet so it is just one color for every material. but ur pic looks like u just click on random place once and makes a square,so try to add more shapes