Suggestions for my new game

I’m working on a dropper game with randomized stages. I need some suggestions for it, as it gets boring after some time. Also, if you find any bugs, please report them to me.

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Its a good twist on the tower of hell genre. One thing i would do is to turn off the shield you give to players after respawning because it lasts as much as the fall does and they could bypass the entire stage if they wanted to. ITs a good start, keep going!

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