Heya, for the first time on blender I have made GFX thumbnail just for the practice and I cancelled doing commissions for thumbnails since I had the problem when importing the texture of the asset.
I don’t use photoshop or anything on the computer.
I only make GFX on mobile which I have started creating when I was 3 years old.
And if you alk have any suggestions regarding about the GFX, let me know, please and thank you.
Hi, I would like to first point out that I really like the camera angle and how you positioned the characters there, I also salute you for your dedication to making GFXs through other methods that are not the norm and still being able to get decent results out of it.
Now, I think the only thing that could be improved is the lighting, at first glance I thought it was a disco because of how bright everything is, it also makes things hard to see, I wouldn’t really be able to know what I am supposed to see. I assume what you’re trying to highlight is the monster from Doors so I think the bright particle on it should stay, but everything else should be less bright.
Overall good job though!
Good but, There’s too much glowing and bright lights everywhere making it look cheesy and too bright, Yet this is insanely impressive if it’s your first time.
This GFX thumbnail looks very good! Especially if it’s your first one ever! Nice job on it!