You should add more detail to the terrain. For example, play around with the color and different terrain blending in. The Terrain really looks flat and boring, try adding little hills and lumps to the terrain to make it look more interesting. You should also smooth out the terrain a little bit because it looks all blocky like at the edges of the beach.
Buildings
The buildings look amazing but please make sure you unioned or converted some parts into meshes because too many parts can really lag your game. For example, try converting things like the roofs into meshes or unions to reduce the number of parts in the game
Environment
Enabling the grass improves the environment but it’s still bland. Try adding more trees to take up empty space or try adding bushes and rocks. You should also play around with the skybox to make the sky look better. You could also try adding more props into the scenery as xStarfully had stated.
You should play around with the lighting to make it look amazing. I would recommend reading this post on how to make your lighting look more natural and realistic. (How to make your lighting more realistic in shadowmap)
Thank you for this detailed response! I’ve just downloaded the plugin and I’m looking into the lighting. Hopefully some good comes out of it! I will work on assets for variations of misc items! There is a lot of empty space left for more buildings that I’m working on. Most of what I build is all exported then added to a mesh part. I had one incident with mesh parts in the past and don’t want that repeating. For the terrain it’s flat for now just so it’s easier for me to place buildings. As I go along I will make it look more natural! Thank you again!
In real life, nothing is perfect so you won’t see a fully circle shaped island or what not. But, I believe you made it far way too bumpy in these areas and you should smooth them out more.
For the landscape, you can simply yes make little hills to help give the island more of a variety of grounding level. But, be sure to flatten it out in some areas and keep some areas higher than others.
1 thing i did notice is where the water touches the island it looks funky
maybe try adding the water around the island manual it looks like you used the paint tool to add the water that’s just my opinion but the builds are amazing
Here is how I build the roofs for my houses. It’s a really simple blender model. I place them in segments, however with that being said each building has to be sized by 5-10 studs to make the model appear correct. The roof actually takes quite a bit of time, but the outcome from doing this is pretty cool. Simple enough.
Blender: