Hi, in my Studio, sun rays don’t appear to be working. I’ve set my rendering levels to 21, and I’ve even tried TheNexusAvenger’s render plugin. Both don’t work.
My sun rays are set to 0.5 for intensity and 1 for spread.
While in roblox studio editing your game click on, ‘‘FILE’’ scroll down to ‘‘SETTINGS…’’ and click on it go to the ‘‘RENDERING’’ section and set, Quality Level to 21 and Edit Quality Level to 21. And then you may have to restart the studio.
I believe your 2008 Mac may be too old, and for that reason Sun Rays never appear at all. I see it perfectly fine, I think it may be a computer-specific issue. Only solution I can think of is to use a newer computer.
It may be because your Graphics mode is set to OpenGL, which doesn’t render the SunRays as far as I know. You can check which one you have available by going to File and Settings, and clicking the Rendering tab.
No atmosphere doesn’t mess with sunrays in my experience, to me they get along just fine my suggestion for @ClassicMasterNoob is to set both the render levels to 16 because 21 is way too high I tried going up to 24 once and it nearly “Killed” my computer I think that the problem is not with the atmosphere it’s just that your computer is so old it cannot process level 21 so it somehow default sets it to default and that may be the reason just try level 16 and set your graphics quality to 8 or above
Graphics Mode is not currently working for me either, if I change it to opengl, or vulkan, it is still Direct3d11. Might be some sort of bug implemented in a recent update but am not sure atm. I don’t know if roblox has any settings file that we can configure either, so all we can do is wait.