Sun seems to be weirdly jagged and distorted with atmosphere in lighting

When I use the Atmosphere in lighting, the sun looks very weird. It looks jagged and low-quality. Why?

Before Atmosphere:
image

After (Grainy Edges):
image

Why could this be happening? Is it the default texture roblox uses for the sun?

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What are the settings of your atmosphere?
This almost seems like some kind of weird floating point rounding error.

Though I doubt if many people will notice it, the sun is too bright to look at for long periods of time.
The artifact already is very subtle.

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Density: 0.395
Offset: 0
Glare: 0
Haze: 0

Maybe. I might switch to a normal image of a white sphere instead of the airbrush-looking one that comes built into Roblox. it could just be that. but yeah it’s a very small detail someone might notice if they stare at the sun too long but it doesn’t bother me that much…

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Try setting some of these values to something that is not zero.

Set offset to a number like 0.01 and so on, see if that works.

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That doesn’t seem to change anything. I just switched the sun texture to a solid white circle instead of the default one and it made the grainy transparent edges go away.

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It might’ve been the texture itself then, possibly compression artifacts.
Glad you solved it.

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