Working on a game I’ve named Superhunter–a round-based shooter game inspired by Crysis.
Two important aspects:
- Players are separated into two teams, except one of those teams has only one member meaning it’s a 1 vs All.
- Each player has a chance to be given a random “Role” which gives them the traits and abilities tied to that role. There is a limit on the number of roles allowed on a team.
A lot unfinished, but I’m not sure if it’s worth working on anymore so asking for thoughts.
Also sounds/clothing are not by me, I’ve no experience in either. They’re meant to be replaced.