Support for importing more mesh formats (e.g. dae)

In the modeling software I use, the only way to export the model as .obj is using a very poorly made extension (without the extension, it can be only exported as .dae), when I import it to Roblox, the mesh appears missing few polygons or textures render improperly, and it can’t be fixed.

Other game development engines support many more model extensions, so why not do that here?

If Roblox is able to address this issue, it would improve my development experience because it’s very hard to make the model not glitchy at all, with the software I have.

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