Sorry for the title, I really don’t know what to title this, but anyways I have a dark/light mode switch kinda thing and it’s controlled by a BoolValue. I also added a script that saves the value whenever the player leaves. I have an intro in the game and It starts with player.added but when the player is added the value isn’t loaded yet and is set to light and only changes after the intro starts. I can’t delay the intro because the player.Added won’t be captured anymore. If anyone knows how to get around this please help me.
Thank you!
true = dark mode
false = light mode
I made the script print the mode and print the value of the ‘BoolValue’
but when I do print(value) after waiting 2 seconds the value is opposite of what it actually is.
Sorry not the best at explaining but here’s an image.
