I’m working on a forest scene and upon placing the trees with a script that runs after hitting play, the trees’ leaves, which use the new Surface Appearance feature with the “Transparency” BlendMode, seem a little washed out and far too transparent when viewed from the client’s side. However, they look just fine when viewed from through the server.
https://gyazo.com/490ee72c0aff26fe861418eca1b5123a
The transparency issue cannot be seen when using the “Overlay” Blend mode.
Since this is the only real way to make transparent backgrounds for objects like leaves I haven’t really come up with a solution to this issue.
If you happen to know something about this then please share. Thank you!