Ever since Roblox hid the surfaces property tab, its been an annoying process to figure out where the front surface of parts was, so I made a plugin to make my life easier.
So how the plugin works its a toggle button, once you turn it on any selections you make will display the surfaces Blue being the lookvector, Red rightvector and green as topvector. The highlight parts that spawn will be parented to Camera let me know if that introduces any problems
If selecting a model, then the primarypart will be the part it displays for
Settings Gui allows for color customization and it also saves when exiting out of studio
If you don’t see it be sure to update your plugin and it should appear
Nice plugin! As a suggestion, it could be great to add something to change the colors from the surface, which would be pretty great, because i familiarize the yellow color with the LookVector. Thanks for reading.
It was very confusing when I was doing a totorial by AlvinBlox on how to do cutscenes, it involved finding the front surface of a part, and after looking I have found how to change the front service of a part to studs so you can see the front surface better.
I think the code goes something like this, I could be wrong.
YourPart.FrontSurface.Material=ENum.Material.Wood
Yes it’s possible to find the surface through scripts or by changing the surface through the Model tab however during a real environment it gets very annoying doing that repeatedly, this plugin allows much more smoother flow it also shows top surface which is useful as well