Surface GUI offsets on it's own


The further the camera is from a surface GUI (optional image label), it starts offsetting it on it’s own which should not happen.

To recreate this issue,make a Surface GUI with an image label in it and place something in front of it as seen in the video, the further the camera is the greater the offset becomes, this issue ruined a lot of my projects and i had to overcome this issue with Decals which ruined a lot due to Decals having no brightness settings and other features :frowning:

Im running Windows 10.

Expected behavior

I want the surface GUI to properly stay in place no matter the distance between the camera and the Surface GUI.

2 Likes

Thanks for the report! I filed a ticket in our internal database and we’ll follow up when we have an update for you.

2 Likes

omg yes Ive had this problem for so long, Ive just kind of let it be and accepted this as a slight visual bug

Thank you so much,I really hope it will get fixed :slight_smile:

Any update on the situation? This limits a lot of potential in many projects I know and It has to be worked around which is half as good…

I agree with you, I had the same issue for months. I learned to just accept that it’s a Roblox Studio bug!