Hellow fellow developers. I got a problem with my surface light.
I want to make surface light work properly on all graphic levels how it works on high graphic mode.
I searched up Internet for solution but didnt found.
Low graphic mode:
Medium graphic mode:
High graphic mode:
I use future lighting mode and that lamp on the shelf uses point light and it works properly.
astrovue
(astrovue)
September 14, 2024, 8:15pm
#2
You cannot make lights render well on extremely low graphics levels. Thats what graphics levels are for, to mediate the rendering stress on your device.
Is there a way to light up a specific zone and light would work for all graphic modes
astrovue
(astrovue)
September 15, 2024, 6:24am
#5
PointLights
might be your best option.
system
(system)
Closed
September 29, 2024, 6:25am
#6
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