Issue Type: Display Impact: Moderate Frequency: Constantly Date First Experienced: 2021-03-26 12:03:00 (-04:00) Date Last Experienced: 2021-04-02 10:04:00 (-04:00)
Reproduction Steps:
Enter a run or play simulation in studio at a place with a large map. After stopping the simulation, MeshParts with SurfaceAppearances attached to them will render solid white as I believe the SurfaceAppearances fail to load.
Hi, yes I believe this is studio only. It happens after simulation ends and the world is quite large. It does not happen with the same assets in an empty baseplate, so I think that it’s related to the size of the world or perhaps streaming being enabled. I will dm you a copy of the place, simply starting and ending simulation should cause it to occur.