Actually, this issue has been happening to me since I started using SurfaceAppearance. I’ve been trying to make models with textures that have a transparency gradient:
(Testing Models)
I don’t know if this is really a problem with SurfaceAppearance itself or my Roblox Studio… but every time I create these types of textures and set “Alpha Mode => Transparency”, for some reason, the texture bugs out and starts showing glitched squares.
I’d like to know if this is a problem with SurfaceAppearance or if it’s just my Roblox Studio… or if SurfaceAppearance doesn’t allow that kind of textures. I would really appreciate your response. Thanks.