Hey Devforum! I’ve recently been messing around with PBR, and I’ve been having quite the annoying bug happening to me. As you see below, a PBR weapon is placed and looking fine on the server.
While on the client, the PBR material is refusing to show (on graphics max)
Is there any particular reason why I can’t get this to work?
I’ve gotten super annoyed with this bug, but for some odd reason, I found a workaround. Only in-studio, when the VR headset isn’t worn, the surface appearance loads every time. When in the game, this does not fix the said bug. I have to think that this is an engine bug that I should be reporting.