SurfaceApperance appears gray

One on the left was gray too. Studio stopped and started responding and then its’ color appeared. Why does this happen?

Note: It appeared now but I have to wait every time.

Another note: Happens every time when I replace ColorMap.

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I think it’s because of the material that you used there, but i’m not 100% sure

Tried with two PBR texture packs, had the same result.

Have you tried changing the transparency of the textures?

SurfaceApperance doesn’t have a transparency property, am I wrong?

SurfaceAppearance doesn’t have a transparency property, my apologies. Hope you find a solution.

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