SurfaceGui is completly broken

So in my game I need to use multiple SurfaceGuis, and whenever two are activated at the same time one of them doesn´t detect any input from the player(Like the mouse entering, leaving or detecting any clicks)
There aren´t any ui elements overlaping or anything, I´m really confused.

Can you combine them into one GUI?

1 Like

I don´t think so, one of them shows the amount of lifes the player has left, and the other is a ramdomly selected level