So I’m trying to use SurfaceGuis for control terminals, and I’ve run into a small problem: none of the buttons are responding. I don’t know what I’ve done wrong: the SurfaceGui is in PlayerGui and the adornee is set, but the buttons don’t even change colour when the cursor goes over them, let alone trigger clicked events.
I’ve even checked over each button’s properties, and I don’t see any reason why they wouldn’t respond. No, I didn’t mistake TextLabels for TextButtons again (that happens a lot…).
The screen part is only very slightly offset forward from the frame, come to think of it (I think by 0.01 studs or so). Do SurfaceGuis still have problems with that?