SurfaceGui w/ TextLabel display text in the wrong font

Reproduction Steps

Haven’t seen this happen in a different game as I rarely play other games, so a link is included here: Streamlined [ALPHA] - Roblox

My system specs:
AMD Ryzen 7 2700X Eight-Core Processor
NVIDIA GeForce RTX 2060

Expected Behavior

I expect the text to display in the correct font when loading in the game.

Actual Behavior

When the game is first loaded in, text gets displayed in some default font rather than the font it is supposed to be in. This happens in both Studio and the player. When hovering over the part it is on, it changes to the intended font.
Gif of the issue in-game:

Gif of the issue in Studio:

Issue Area: Engine
Issue Type: Display
Impact: Moderate
Frequency: Constantly


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This issue should now be resolved! It is the same root cause as seen here. Please let us know if you continue to see this issue.

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