SurfaceGuis without Adornees appear at 0,0,0

There’s a TINY chance this is intended behavior, but it really feels that Surface/Billboard GUIs should be invisible if they have no adornee.

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I’ve only had this happen to me once, but it seems like you can’t get it to go away no matter what you do.

How does it even know what size to render at with no adornee??

Same with SelectionBoxes or whatever the animation editor uses for the red highlight. If you mouse over a locked / no part, the red box will render over the origin

Yeah, I have this problem too.

In one of my old games the billboard gui appeared in the middle of one of the maps, so there was a glowing orb just sitting there.

Billboard size isn’t relative to adornee size

Yeah I noticed that issue myself a few months ago.

The only way you can fix it is to set the BillBoardGui’s Enabled property to false.