SurfaceLights Bug when angle set between 0 and 90

Hello!!
I have a problem with some surfaceLights.

I set them in white color (237, 234, 234) with an Angle of 0. When I test the game in Roblox Studio (With Graphics 21) they work fine, but when I go into the game in Roblox App they don´t work.

Also, if I set an angle greater than 0 but smaller than 90 another bug appears, you can see it in the photo below.

In that case the angle was 0.1, and, if a increase the angle, the bug slightly disappear until the angle reach 90 and the light works fine.

In the photo I was using high graphics, but if I put the game in low graphics the bug is worse, you cannot see anything, only a white saturated thing.

If someone can help me pls?

(The world lightning type is future)

5 Likes

I forgot saying that the light brightness is 0.75

2 Likes

I discovered that the issue is only happening in game when I play in iOS and Android, so, is it a Roblox bug or something else?

3 Likes

It has limited support on iOS and Android. You MUST use voxel.

1 Like