Open up a blank base-plate and set the current camera’s CameraType to “Scriptable”
Press Esc to open up the settings menu and change the Camera Mode.
Expected Behavior
The camera should not move or be affected by the camera mode change while it is set to scriptable.
Actual Behavior
The camera snaps to the player, breaking any games with custom coded camera angles. As it stands right now, this would theoretically allow players to easily break games that have any sort of custom code for the camera.
Workaround
So far as I can tell there is no simple workaround.
Issue Area: Engine Issue Type: Other Impact: Moderate Frequency: Often Date First Experienced: 2021-05-27 05:05:00 (-07:00) Date Last Experienced: 2021-05-27 05:05:00 (-07:00)
Hi there! Thanks for the report. This should no longer be an issue with the latest update of PlayerScripts. Please let us know if you experience any more issues.
to stop ongoing camera rotation, it now resets to the default camera position instead of maintaing the current one. Let me know if you need a video or if I should make a new bug report.