After the 64-bit build released I have been experiencing input latency within the client, it has not been happening when I was using the 32-bit build. Perhaps it’s because Roblox now runs on the GPU instead of CPU? Not really acquainted on how PC components work so I might be wrong, but the 64-bit build is really demanding on my GPU, no matter what game I join.
Is it possible to switch to however the 32-bit build worked but on 64-bit?
Operating System
Windows 10 Home 64-bit
CPU
AMD Ryzen 7 3700X
Matisse 7nm Technology
RAM
32,0GB Dual-Channel Unknown @ 1496MHz (16-18-18-36)
Graphics
4095MB NVIDIA GeForce RTX 2070 (Gigabyte)