Down below, is my script! I tried searching it up but there was no good answer for me!
function teleportOnTouch(partTouching)
if partTouching.Parent:FindFirstChild("Humanoid") then
local pos = workspace.Levels.level2.level2Spawn.Position + Vector3.new(0,5,0)
partTouching.Parent.HumanoidRootPart.Position = pos
end
local player = game.Players:GetPlayerFromCharacter(partTouching.Parent)
player.RespawnLocation = workspace.level2.level2Spawn
player.leaderstats.Level.Value = 2
script.Parent.Touched:Connect(function()
workspace.TeleportButton2.Part.Color = Color3.new(0, 0, 1) -
end)
end
script.Parent.Touched:Connect(teleportOnTouch)
function teleportOnTouch(partTouching)
local player = game.Players:GetPlayerFromCharacter(partTouching.Parent)
if player then
player.RespawnLocation = workspace.level2.level2Spawn
player.leaderstats.Level.Value = 2
local pos = workspace.Levels.level2.level2Spawn.Position + Vector3.new(0,5,0)
partTouching.Parent.HumanoidRootPart.Position = pos
workspace.TeleportButton2.Part.Color = Color3.new(0, 0, 1)
end
end
script.Parent.Touched:Connect(teleportOnTouch)
Also fixed a couple of things to hopefully make it more efficient
function teleportOnTouch(partTouching)
if partTouching.Parent:FindFirstChild("Humanoid") then
local pos = workspace.Levels.level2.level2Spawn.Position + Vector3.new(0,5,0)
partTouching.Parent.HumanoidRootPart.Position = pos
end
local player = game.Players:GetPlayerFromCharacter(partTouching.Parent)
player.RespawnLocation = workspace.level2.level2Spawn
player.leaderstats.Level.Value = 2
script.Parent.Touched:Connect(function()
workspace.TeleportButton2.Part.Color = Color3.new(0, 0, 1)
end)
end
script.Parent.Touched:Connect(teleportOnTouch)