It mentions the activeBulletStats[bullet] = {
part as the error, by the way. I’m indexing the table with an object because I don’t know any other method of getting unique tables for each bullet
Help!
It mentions the activeBulletStats[bullet] = {
part as the error, by the way. I’m indexing the table with an object because I don’t know any other method of getting unique tables for each bullet
Help!
May I see your bullet and activeBulletstats variable?
The ‘bullet’ variable is just an object (that is a bullet) sent from the client
Oh then, this problem is with bullet.
your bullet variable is nil.
Can I see the bullet variable code?
WAIT-
I just realized that the server can’t see client-sided stuff
Oh, so you are parenting and setting properties of a part in client and then sharing it to server…?
Yeah, the client creates its own purely cosmetic bullet, then for some reason I sent it to the server.