About:
This module is for the use of easy access to object values. The efficient functions that the module provides can quicken the workflow of the project it’s being used for. Another reason to use this module is that the API is beginner-friendly and is very easy to read and modify.
There is a README module located inside the tagModule which includes the API Reference.
Examples:
Say the player is running, we can use the modules functions to add a tag called “Running” by using:
local Module = require(location)
Module:editTag(Character, "Walking", false)
Module:addTag(Character, "Running", "BoolValue", true)
Then when the player is back to walking, you can set it to false by using:
Module:editTag(Character, Running, false)
Module:editTag(Character, Walking, true)
This can also be used with if statements such as :
The player is running, meaning they can use their tool so don’t allow them to use it.
local Tool = Tool
local Module = require(location)
Tool.Activated:Connect(function()
if Module:hasTagWithValue(Character, "Running", true) then
print("Can't use the tool because the player is running!")
return
end
print("Activated!")
end)