Hey everyone. I made an FE2 map for fun. It is an easy difficulty map called Taiga Harbor, whose progress I had been posting in WAYWOC 2021 for past few days. I hope you all like it.
ID:(soft released, not yet final)
+g2h*f1
Part Count: 10264
Status: WIP, Gathering support
Pictures:
I love this, it’s very unique and looks amazing to explore in ROBLOX. The lightning is also brilliant, well balanced.
I was going to comment that you could try give the water more of a realistic frozen texture, but I don’t know if that’s what you were aiming for?
I was going for that but I’ll think of it again
Map is soft released in FE2CM.
ID: +g2h*f1
Please keep this in mind that the gameplay and the map is not final and changes may take place overtime.
Other than that,
I’ve updated the boardwalk and the bridge and also the lower harbor.
Map pics are updated.
The map has got a few updates.
Most important of which is the gameplay in second section.
Updates:-
Added new lighthouse.
Added grass blades as an asset.
Added root vines as an asset.
Added torches also an an asset.
Added barriers in the map.
Made few changes in the second section.
Pictures:
Got sent here from another topic, the map and lighting are amazing. Will this be used for a game? Also, you can ramp up your graphics quality by going to file → studio-settings → edit quality level and set it to 24.
Edit Quality to 24? The max is 21 though?
Ah, I meant to say 21! Oops!
Thanks for pointing that out
[2024 WIP UPDATE]
So I was working on this map again after three years with a colleague of mine, @SharaxJZK
He was moreso working on the open-sourced version of the map in order to port this old map from 2021, into current FE2 timelines system (which replaced the old scripting system in 2023).
However I recently got the hard disk of my PC replaced, and additionally, also upgraded to Win 10, 64-bit, meaning I can work on studio now.
So, basically, I am updating this map again, in order to optimize it, and also do changes in gameplay and details.