Let me start off by saying that I think the Talent Hub is a huge step in the right direction for fueling collaboration on Roblox. That might be a bit of a hot take at the moment, but I think it will continue to get better over time, and get gradually more accepted.
One of the ways I think it can improve is to have increased sorting capabilities when it comes to posting and finding available jobs. Currently, it is way too hard to narrow down the list of available jobs to your capabilities as a creator. For example, if I’m looking for a full-time programming position that pays 2,000+ USD monthly, I have to scroll through the list of all jobs sorted by post date until I find something suitable. That means I have to sort through art and design listings, as well as view the details for any listing that doesn’t put the exact payment amount in the title. I could search for such a title of course, but I’m likely to only find something that pays exactly that amount, not within the general range. Chances of finding anything suitable are slim.
The fact that the only sort available is by recent post date makes things even more difficult. That means that any job that hasn’t been filled in the last week or so gets pushed super far back in the queue and has very little chance of being viewed or filled thereafter. You could have a golden programming job opportunity that you’ll never find because it was posted a month ago and there are 100+ art commissions in front of it.
My proposed solution is simple - add additional attributes to job postings, such as the exact payout amount and job category (programming / art / design / UI / etc.), and then add those to the filter system and implement a sorting system.