I’m sure many of us know that Roblox is a hugely global platform, so I’m wondering is there a way for regular developers to reflect it’s global audience with standard advertising? For example, I know that Roblox now allows you to target audiences based on age, sex, and device, yet does not allow you to target language from what I’m seeing. Does it just advertise to whatever your set source language is? I’m very unsure about this, so sorry if this post is a bit of a ramble. Any help is appreciated.
(my goal is to make specific advertisements for audiences that are not just English speaking)
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I don’t know, but I think it auto makes it so if you are launching the ad from America, it will show the ad to all other countries that speak the same language. I think this because I don’t see any ads with spanish, or other languages that I would not understand.
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Yes exactly. I wonder if it is possible to advertise to other countries then? Maybe I’d have to use a VPN is the case that it goes by what country you’re in, but I still am not sure.
I would think if you were to advertise to another country, you would have to go to the settings icon on the Roblox website, click settings, and then make your location the country you want to advertise to. (see below)
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When I changed the setting to my country being spain and speaking spanish, it still shows me the same English ads I would see before.
So I’m guessing if I ran an ad now it would still be the same people seeing it
Hmm, that is strange. I think since a majority of Roblox players speak English, that is mainly what the ads’ language is. I think occasionally I will be put into a Spanish-speaking server, so maybe occasionally you will see a different language-Roblox ad?