Team Create crashes when other user imports mesh

Reproduction Steps
Have 2 players in team create
Player 1 imports a mesh (MeshPart->MeshId from explorer)
Player 2 will freeze infinitely

Expected Behavior
No freezing should occur

Actual Behavior
Freezing occurs

No this is very severe

Issue Area: Studio
Issue Type: Crashing
Impact: High
Frequency: Constantly
Date First Experienced: 2021-10-04 00:10:00 (-07:00)


Can we get logs, ideally from both players for the event?


Oh damn this was a bug. I imported a really simple peanut into studio while in tc with a friend and crashed. I was thinking my mesh was too heavy.

I’ll send some logs tomorrow morning when I can get on my pc.

Do you guys still see this issue happening? we cannot reproduce it locally, so it maybe already resolved by some FFlag being flipped
if YES, could you also provide the mesh you use?

1 Like

This issue is still happening for us for any mesh uploaded, in multiple different places with multiple different artists.

If they import a mesh while I am in team create I will crash.
This is the game in question: Block Defense Alpha - Roblox

what have you been doing? scripting, play testing, something else? when you caught the Studio hang and eventually have to crash…

Howdy, we have identified the bug and rolled back the feature causing the issue. The issue should no longer occur the next time you restart Studio.

Please let us know if you see this (or any similar) issue again.

Note, that you should now expect to see an orange message in your console when someone else imports a Mesh in a team create session. It will look like this:
Mesh 12345678 failed to load because it has not been moderated yet. Retrying soon...

That message is expected, and studio will retry fetching the mesh periodically until the moderation status changes.


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