Do you guys still see this issue happening? we cannot reproduce it locally, so it maybe already resolved by some FFlag being flipped
if YES, could you also provide the mesh you use?
Thanks
Howdy, we have identified the bug and rolled back the feature causing the issue. The issue should no longer occur the next time you restart Studio.
Please let us know if you see this (or any similar) issue again.
Note, that you should now expect to see an orange message in your console when someone else imports a Mesh in a team create session. It will look like this: Mesh 12345678 failed to load because it has not been moderated yet. Retrying soon...
That message is expected, and studio will retry fetching the mesh periodically until the moderation status changes.