I have noticed sync errors with team create the past 2-3 days.
Observed issues:
Team create does not sync properly to other studio clients, where one user will be building on something that doesn’t appear on the others’ end.
When in team create, “Play test” will not load in recently built stuff (most likely caused by the same issue as above.)
Then what just happened 20 minutes ago:
3. I was building in team create, play test worked just fine so I assumed I was sync’d properly to the server. Then another developer joined the team create session, he started a “play test” session, exited and remained in the team create session, I closed studio while he was still present, disconnecting myself from the team create session.
What ended up happening was that everything I had built got reverted.
From:
If the story above was confusing, apologies. Here is a more direct step by step of the incident:
Developer A was alone in Team Create building - Roblox and Play Test worked as intended.
Developer B joined the Team Create session.
Developer B started a Play Test while Developer A was still present in the Team Create session.
Developer B stopped Play Test while Developer A was still present in the Team Create session.
Developer A left the Team Create session, Developer B remained.
Developer A joined the Team Create session, finding everything built erased. Developer B is still present.
I did manage to download a version from the place’s “Version history” which contains everything I had built. So it was clearly saving, but once another developer popped in, it seems like an outdated version started saving instead, wiping any progress that had been made.
I have spoken to other developers the past week and several of them have also reported losing work because Team Create fails to save properly.
Link to the place where I have encountered the issues:
Update: After last night, the builds in the OP appeared in studio again. I don’t know if anything was changed on Roblox’s end, but figured it was worth mentioning it.
Desync appears to still be an issue. The screenshots below are taken at the same time in the same Team Create session.
Video of how it appears in Studio (Team create) vs Studio Play Test (my end only) I have edited the video to make it shorter to cut out loading times etc
Just to verify, in the video, you are editing in Team Create. You enter play solo and the object that was present in the edit session is not in the play session. Is that correct?
How are you starting the play mode? It’s hard to tell from the video
When you stop playing, and go back to edit mode, is the object there again?
If you change to server datamodel view while playing, is the object there?
If this happens again when you leave play solo, could you see if the object is Archivable?
If this is happening frequently enough, could you disable all of your plugins and see if that fixes the issue?
Okay so I believe the issue to be a broken plugin I have as parts that I had copied of one model appears to have somehow magically made their way over into the camera object located in Workspace and that fixed the issue of it not appearing on others clients.
Embarrassing, but I’ll bite the bullet.
Apologies if this caused a wild goose chase on your end but the timing is what made me overlook something so simple. I suppose something must have been changed on your end as of last night considering that stuff that had vanished reappeared in the team create for us the day after.