Since the issue might be related to the incorrect handling of team-create disconnection notification in Studio, which is an issue hard to reproduce or even to be identified, there are some indication which might help:-)
Once it happens, you might noticed below:
1: You cannot see your team members’ operation in your Studio
2: When saving game to roblox, you only see the “Saving to Roblox…”, without the message like “Successful”
3: use procmon tool, configuring it to show UDP packets from Studio. As long as Studio team create is ok, you will always see a lot of entries. Once it is disconnected, no more entries. And the tool can auto scroll to the latest one.
Please refer to below about how to use procmon:-)
1: download “Sysinternal Suite”, which is a Microsoft tool for troubleshooting
https ://download.sysinternals.com/files/SysinternalsSuite.zip
2: unzip it to your tool folder, then launch “procmon.exe”
3: When procmon is launched, you will see the above “Process Monitor Filter” dialog
4: add the filter “Process Name” “is” “RobloxStudioBeta.exe”, then click “Add” button as shown in red circles
5: you will see the new added entry in the below list as shown in the red circle
6: click “Apply” button
Once you set the filter correctly, next time, when procmon launches, you will see your filter
7: click “OK” button to close the dialog
8: As shown in the red circle 2, uncheck other buttons, leaving only the “Show Network Activity” turn on
9: Choose menu “Filter” — “Drop Filtered Events”, make sure it is checked
10: Choose menu “Edit” – “Auto Scroll”, make sure it is checked
11: Then leave procmon.exe running, launch your Studio as normal until Studio crashes.
If using procmon, when sharing us the dump, please also share the procmon’s log file by below step:
12: in “procmon”, choose “File” — “Save…”, accept default setting, save the file, then share the “.PML” file with me
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