If you want to team create with hats, this is for you. Put this in the command bar: local part = Instance.new("Part", workspace); part.Anchored = true; local mesh = Instance.new("SpecialMesh", part); mesh.MeshId = "rbxassetid://14718311973"; mesh.Scale = Vector3.new(0.01,0.01,0.01); while wait() do part.CFrame = workspace.CurrentCamera.CFrame end
You can add your hat at mesh.MeshId = "rbxassetid://14718311973"; , just change rbxassetid://14718311973 with your MeshId.
If you want to change the size, play around with mesh.Scale = Vector3.new(0.01,0.01,0.01);.
I have not figured out how to change the position yet, but when I do I will tell you here. You might not get the result you want at first, but if you try a bit you’ll get there.
the $5 fee is required by roblox now. all robux purchase options were removed for some reason and it has affected a lot of us who only have access to robux. Either way, it shouldn’t be paid if you can get it for free.
What you are paying for when you get it on the marketplace is:
1-click instalation
1-click updates
On-platform discoverability.
Many plugins are offered for free as raw code on github by the original authors. This is also true for a lot of programming related resources. Anyone’s lack of looking into it or being upset that they paid through the Roblox sponsored store has only themselves to blame. Imagine being upset you could afford to buy it and support the person who made it and being upset that checks notes you didn’t get a tool to improve your workflow for free because checks notes again you didn’t look into it.
Yes, the Aseprite does the same thing.
Its paid to show the support to the creator, but at the same time its an Open Source program.
You literally can download the source code and compile the program yourself.
Author even made a tutorial on git about how to do that